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Metadata-Version: 2.4
Name: PyRect
Version: 0.2.0
Summary: PyRect is a simple module with a Rect class for Pygame-like rectangular areas.
Home-page: https://github.com/asweigart/pyrect
Author: Al Sweigart
Author-email: al@inventwithpython.com
License: BSD
Keywords: pygame rect rectangular rectangle area
Classifier: Development Status :: 4 - Beta
Classifier: Environment :: Win32 (MS Windows)
Classifier: Environment :: MacOS X
Classifier: Intended Audience :: Developers
Classifier: License :: OSI Approved :: BSD License
Classifier: Operating System :: OS Independent
Classifier: Programming Language :: Python
Classifier: Programming Language :: Python :: 2
Classifier: Programming Language :: Python :: 2.5
Classifier: Programming Language :: Python :: 2.6
Classifier: Programming Language :: Python :: 2.7
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: Python :: 3.1
Classifier: Programming Language :: Python :: 3.2
Classifier: Programming Language :: Python :: 3.3
Classifier: Programming Language :: Python :: 3.4
Classifier: Programming Language :: Python :: 3.5
Classifier: Programming Language :: Python :: 3.6
Classifier: Programming Language :: Python :: 3.7
Classifier: Programming Language :: Python :: 3.8
Classifier: Programming Language :: Python :: 3.9
Classifier: Programming Language :: Python :: 3.10
Classifier: Programming Language :: Python :: 3.11
License-File: LICENSE.txt
License-File: AUTHORS.txt
Dynamic: author
Dynamic: author-email
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Dynamic: description
Dynamic: home-page
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======
PyRect
======
PyRect is a simple module with a Rect class for Pygame-like rectangular areas.
This module is like a stand-alone version of Pygame's Rect class. It is similar to the Rect module by Simon Wittber, but compatible with both Python 2 and 3.
Currently under development, though the basic features work.
Installation
============
``pip install pyrect``
Quickstart Guide
================
First, create a Rect object by providing the XY coordinates of its top-left corner, and then the width and height:
>>> import pyrect
>>> r = pyrect.Rect(0, 0, 10, 20)
There are several attributes that are automatically calculated (they have the same names as Pygame's Rect objects):
>>> r.width, r.height, r.size
(10, 20, (10, 20))
>>> r. left
0
>>> r.right
10
>>> r.top
0
>>> r.bottom
20
>>> r.center
(5, 10)
>>> r.topleft
(0, 0)
>>> r.topright
(10, 0)
>>> r.midleft
(0, 10)
Changing these attributes re-calculates the others. The top-left corner is anchored for any growing or shrinking that takes place.
>>> r.topleft
(0, 0)
>>> r.left = 100
>>> r.topleft
(100, 0)
>>> r.topright
(110, 0)
>>> r.width = 30
>>> r.topright
(130, 0)
Rect objects are locked to integers, unless you set `enableFloat` to `True`:
>>> r = pyrect.Rect(0, 0, 10, 20)
>>> r.width = 10.5
>>> r.width
10
>>> r.enableFloat = True
>>> r.width = 10.5
>>> r.width
10.5
>>> r2 = pyrect.Rect(0, 0, 10.5, 20.5, enableFloat=True)
>>> r2.size
(10.5, 20.5)
Rect Attributes
===============
Rect objects have several attributes that can be read or modified. They are identical to Pygame's Rect objects:
``x, y``
``top, left, bottom, right``
``topleft, bottomleft, topright, bottomright``
``midtop, midleft, midbottom, midright``
``center, centerx, centery``
``size, width, height``
``w, h``
There are a couple other attributes as well:
``box (a tuple (left, top, width, height))``
``area (read-only)``
``perimeter (read-only)``
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Wheel-Version: 1.0
Generator: setuptools (84.0.0)
Root-Is-Purelib: true
Tag: py2-none-any
Tag: py3-none-any
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Here is an inevitably incomplete list of MUCH-APPRECIATED CONTRIBUTORS --
people who have submitted patches, reported bugs, added translations, helped
answer newbie questions, and generally made PyRect that much better:
Al Sweigart https://github.com/asweigart/
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Copyright (c) 2018, Al Sweigart
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of the PyBresenham nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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pyrect