feat(city): add plaza exercise system with health tracking

- Adds CityPlazas support class for deterministic public plaza generation with outdoor gym equipment
- Implements exercise and stop-exercise actions with proximity validation to equipment
- Introduces health (0-100) and exercise_count attributes to Character model
- Reduces hospital stay duration from two game days to one game hour
- Adds 3D gym equipment rendering (bench, bars, bike, treadmill) in city viewer
- Includes exercise state machine handling in world ticker with energy drain
- Adds comprehensive PlazaExerciseTest and updates HospitalAdmissionTest
- Provides localized UI strings for health HUD and exercise prompts
This commit is contained in:
2026-10-17 22:10:50 -03:00
parent 79ce2a1825
commit 090b530481
18 changed files with 848 additions and 21 deletions
+14 -2
View File
@@ -192,7 +192,7 @@
"city.citizens_near": "Citizens",
"city.apply_job": "Apply for",
"city.buy_hint": "Buys 1 food + 1 water + 10 materials",
"city.hospital_hit": "You were hit by a vehicle! Hospitalized for 2 days.",
"city.hospital_hit": "You were hit by a vehicle! Hospitalized for 1 hour.",
"city.hospital_already": "You are already in the hospital.",
"city.hospital_blocked": "You are hospitalized and cannot do that right now.",
"city.hospital_bed": "Hospitalized",
@@ -204,5 +204,17 @@
"city.vol_music": "Music",
"city.vol_sfx": "Effects",
"city.mute": "Mute",
"city.audio_hint": "Volume saved on this device."
"city.audio_hint": "Volume saved on this device.",
"city.hud_health": "Health",
"city.hud_exercise": "Workouts",
"city.exercise_use": "Press E to exercise",
"city.exercise_active": "Exercising",
"city.exercise_stopHint": "to stop",
"city.exercise_ok": "Nice! +2 health.",
"city.exercise_need_equipment": "Get closer to plaza gym equipment.",
"city.exercise_need_awake": "You must be awake to exercise.",
"city.exercise_tired": "You are too tired to exercise.",
"city.exercise_max_health": "Health is already at maximum!",
"city.exerciseStart": "Starting exercise…",
"city.exerciseStop": "Exercise stopped."
}