feat(world): add persistent citizen simulation with needs, jobs, and social features
- Adds Character model with survival needs (hunger, thirst, energy) and state machine - Implements city:tick world ticker for offline progression every minute - Adds city territory expansion and building construction system - Introduces job economy, inventory, and transaction audit trail - Adds social graph (friends, marriage, children) and character chat - Implements admin approval workflow for new registrations - Adds hospital admission system for traffic accidents - Includes comprehensive feature tests and world seeders
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<?php
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namespace App\Http\Controllers\Web;
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use App\Http\Controllers\Controller;
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use Illuminate\Http\Request;
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use Illuminate\View\View;
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/**
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* Account lifecycle screens for registration approval.
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*/
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class AccountController extends Controller
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{
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/**
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* Show the wait screen for pending registrations.
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*/
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public function pending(Request $request): View|RedirectResponse
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{
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$user = $request->user();
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if ($user === null) {
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return redirect()->route('login');
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}
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if ($user->status === 'active') {
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return redirect()->route('dashboard');
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}
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if ($user->status === 'banned') {
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auth()->guard('web')->logout();
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$request->session()->invalidate();
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return redirect()->route('login')->withErrors(['email' => __('auth.disabled')]);
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}
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return view('auth.pending');
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}
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}
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