feat(world): add persistent citizen simulation with needs, jobs, and social features

- Adds Character model with survival needs (hunger, thirst, energy) and state machine
- Implements city:tick world ticker for offline progression every minute
- Adds city territory expansion and building construction system
- Introduces job economy, inventory, and transaction audit trail
- Adds social graph (friends, marriage, children) and character chat
- Implements admin approval workflow for new registrations
- Adds hospital admission system for traffic accidents
- Includes comprehensive feature tests and world seeders
This commit is contained in:
2026-10-17 21:46:23 -03:00
parent 79d12fa2f4
commit 79ce2a1825
132 changed files with 11809 additions and 1036 deletions
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<?php
namespace App\Http\Controllers\Web;
use App\Http\Controllers\Controller;
use Illuminate\Http\Request;
use Illuminate\View\View;
/**
* Account lifecycle screens for registration approval.
*/
class AccountController extends Controller
{
/**
* Show the wait screen for pending registrations.
*/
public function pending(Request $request): View|RedirectResponse
{
$user = $request->user();
if ($user === null) {
return redirect()->route('login');
}
if ($user->status === 'active') {
return redirect()->route('dashboard');
}
if ($user->status === 'banned') {
auth()->guard('web')->logout();
$request->session()->invalidate();
return redirect()->route('login')->withErrors(['email' => __('auth.disabled')]);
}
return view('auth.pending');
}
}