feat(world): add persistent citizen simulation with needs, jobs, and social features

- Adds Character model with survival needs (hunger, thirst, energy) and state machine
- Implements city:tick world ticker for offline progression every minute
- Adds city territory expansion and building construction system
- Introduces job economy, inventory, and transaction audit trail
- Adds social graph (friends, marriage, children) and character chat
- Implements admin approval workflow for new registrations
- Adds hospital admission system for traffic accidents
- Includes comprehensive feature tests and world seeders
This commit is contained in:
2026-10-17 21:46:23 -03:00
parent 79d12fa2f4
commit 79ce2a1825
132 changed files with 11809 additions and 1036 deletions
+13 -2
View File
@@ -45,7 +45,17 @@ class AuthController extends Controller
$user = Auth::user();
if (! $user->is_active) {
if ($user->status === User::STATUS_PENDING) {
Auth::logout();
$request->session()->invalidate();
$request->session()->regenerateToken();
return redirect()->route('login')->withErrors([
'email' => __('auth.pending'),
]);
}
if ($user->status === User::STATUS_BANNED || ! $user->is_active) {
Auth::logout();
$request->session()->invalidate();
$request->session()->regenerateToken();
@@ -89,8 +99,9 @@ class AuthController extends Controller
'email' => $data['email'],
'password' => $data['password'],
'role' => User::ROLE_USER,
'status' => User::STATUS_PENDING,
'locale' => $data['locale'] ?? 'pt_BR',
'is_active' => true,
'is_active' => false,
]);
Auth::login($user);