feat(world): add persistent citizen simulation with needs, jobs, and social features
- Adds Character model with survival needs (hunger, thirst, energy) and state machine - Implements city:tick world ticker for offline progression every minute - Adds city territory expansion and building construction system - Introduces job economy, inventory, and transaction audit trail - Adds social graph (friends, marriage, children) and character chat - Implements admin approval workflow for new registrations - Adds hospital admission system for traffic accidents - Includes comprehensive feature tests and world seeders
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<?php
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namespace App\Http\Controllers\Web;
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use App\Http\Controllers\Controller;
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use App\Models\Character;
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use App\Models\CharacterMessage;
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use Illuminate\Http\JsonResponse;
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use Illuminate\Http\Request;
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/**
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* Persistent chat between world characters.
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*/
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class CharacterChatController extends Controller
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{
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/**
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* List messages exchanged with another character (newest last).
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*/
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public function index(Request $request, Character $character): JsonResponse
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{
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$me = Character::ensureForUser($request->user());
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$messages = CharacterMessage::query()
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->where(function ($q) use ($me, $character): void {
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$q->where('from_character_id', $me->id)->where('to_character_id', $character->id);
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})
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->orWhere(function ($q) use ($me, $character): void {
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$q->where('from_character_id', $character->id)->where('to_character_id', $me->id);
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})
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->orderBy('id')
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->limit(100)
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->get()
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->map(fn (CharacterMessage $m) => [
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'from' => (int) $m->from_character_id,
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'body' => $m->body,
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'at' => $m->created_at?->toIso8601String(),
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]);
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return response()->json([
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'me' => $me->id,
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'them' => $character->id,
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'messages' => $messages,
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]);
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}
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/**
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* Send a chat message to another character.
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*/
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public function send(Request $request, Character $character): JsonResponse
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{
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$me = Character::ensureForUser($request->user());
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if ((int) $character->id === (int) $me->id) {
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return response()->json(['message' => __('city.social_self')], 422);
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}
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$data = $request->validate([
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'body' => ['required', 'string', 'max:1000'],
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]);
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$message = CharacterMessage::create([
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'from_character_id' => $me->id,
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'to_character_id' => $character->id,
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'body' => $data['body'],
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]);
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return response()->json([
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'message' => __('city.chat_sent'),
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'id' => $message->id,
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]);
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}
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}
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