feat(world): add persistent citizen simulation with needs, jobs, and social features
- Adds Character model with survival needs (hunger, thirst, energy) and state machine - Implements city:tick world ticker for offline progression every minute - Adds city territory expansion and building construction system - Introduces job economy, inventory, and transaction audit trail - Adds social graph (friends, marriage, children) and character chat - Implements admin approval workflow for new registrations - Adds hospital admission system for traffic accidents - Includes comprehensive feature tests and world seeders
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<?php
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namespace Database\Factories;
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use App\Models\City;
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use Illuminate\Database\Eloquent\Factories\Factory;
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use Illuminate\Support\Str;
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/**
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* @extends Factory<City>
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*/
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class CityFactory extends Factory
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{
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/**
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* Define the model's default state.
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*
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* @return array<string, mixed>
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*/
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public function definition(): array
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{
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$name = fake()->unique()->city();
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return [
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'name' => $name,
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'slug' => Str::slug($name).'-'.fake()->unique()->numberBetween(1, 9999),
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'bounds_min_x' => -80,
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'bounds_max_x' => 80,
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'bounds_min_z' => -80,
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'bounds_max_z' => 80,
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'is_active' => false,
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'expansions' => 0,
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];
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}
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}
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