feat(world): add persistent citizen simulation with needs, jobs, and social features

- Adds Character model with survival needs (hunger, thirst, energy) and state machine
- Implements city:tick world ticker for offline progression every minute
- Adds city territory expansion and building construction system
- Introduces job economy, inventory, and transaction audit trail
- Adds social graph (friends, marriage, children) and character chat
- Implements admin approval workflow for new registrations
- Adds hospital admission system for traffic accidents
- Includes comprehensive feature tests and world seeders
This commit is contained in:
2026-10-17 21:46:23 -03:00
parent 79d12fa2f4
commit 79ce2a1825
132 changed files with 11809 additions and 1036 deletions
+5
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@@ -1,8 +1,13 @@
<?php
use App\Console\Commands\CityTick;
use Illuminate\Foundation\Inspiring;
use Illuminate\Support\Facades\Artisan;
use Illuminate\Support\Facades\Schedule;
Artisan::command('inspire', function () {
$this->comment(Inspiring::quote());
})->purpose('Display an inspiring quote');
// Advance the persistent world every minute while the server is up.
Schedule::command(CityTick::class)->everyMinute()->withoutOverlapping();