fix(drone): resolve drone feed fog and flicker issues
- Add preserveDrawingBuffer to enable automated test screenshots - Neutralize scene fog during drone render pass to prevent misted aerial view - Render drone feed every frame instead of alternating with ground view - Update visor styling with scanline effect and improved borders - Add debug getters for WebGL renderer and scene information
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@@ -254,9 +254,13 @@
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style="border:0; background:rgba(148,163,184,.18); color:#e2e8f0; border-radius:.35rem; cursor:pointer; padding:.1rem .45rem;">✕</button>
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</div>
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<div id="drone-video"
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style="height:200px; background:transparent;
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border-top:1px solid rgba(148,163,184,.35);
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border-bottom:1px solid rgba(148,163,184,.35);"></div>
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style="height:200px;
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background:repeating-linear-gradient(0deg,
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rgba(0,0,0,.14) 0px, rgba(0,0,0,.14) 2px,
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rgba(0,0,0,0) 2px, rgba(0,0,0,0) 4px);
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border:7px solid #050a14; border-radius:.4rem;
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box-shadow:inset 0 0 16px rgba(0,0,0,.75),
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0 0 0 2px rgba(148,163,184,.45);"></div>
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<div id="drone-hints"
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style="padding:.4rem .6rem; font-size:.7rem; color:#cbd5e1; background:rgba(2,8,20,.88);">
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{{ __('city.drone_hint') }}
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