feat(city): add player marketplace, mission journal, character customization and presence

- Player-to-player marketplace with listings, buying and selling
- Mission system with progress tracking and money rewards
- Character appearance customization (skin, hair, face, beard, accessory)
- Multiplayer presence feed showing nearby citizens in near-real-time
- Admin world dashboard with live platform metrics
- Bus and train transportation with temporary ride state
- Mobile joystick controls and minimap HUD
- Education bonus applied to work salary
This commit is contained in:
2026-10-17 22:51:20 -03:00
parent 18778b3d26
commit a620f83dd8
30 changed files with 1822 additions and 10 deletions
+31 -1
View File
@@ -7,6 +7,7 @@ use Illuminate\Database\Eloquent\Attributes\Fillable;
use Illuminate\Database\Eloquent\Factories\HasFactory;
use Illuminate\Database\Eloquent\Model;
use Illuminate\Database\Eloquent\Relations\BelongsTo;
use Illuminate\Database\Eloquent\Relations\BelongsToMany;
use Illuminate\Database\Eloquent\Relations\HasMany;
/**
@@ -19,7 +20,7 @@ use Illuminate\Database\Eloquent\Relations\HasMany;
'user_id', 'city_id', 'name', 'skin', 'hair', 'shirt',
'pos_x', 'pos_y', 'pos_z', 'money', 'energy', 'hunger', 'thirst', 'health',
'state', 'job_id', 'house_id', 'education', 'exercise_count', 'is_online', 'last_tick_at',
'hospitalized_until',
'hospitalized_until', 'face', 'beard', 'accessory', 'ride_kind', 'ride_until',
])]
class Character extends Model
{
@@ -116,6 +117,28 @@ class Character extends Model
return $this->hasMany(Building::class, 'owner_character_id');
}
/**
* Marketplace listings published by this character.
*
* @return HasMany<MarketListing, $this>
*/
public function listings(): HasMany
{
return $this->hasMany(MarketListing::class, 'seller_character_id');
}
/**
* Missions this character is tracking.
*
* @return BelongsToMany<Mission, $this>
*/
public function missions(): BelongsToMany
{
return $this->belongsToMany(Mission::class, 'character_missions')
->withPivot(['progress', 'is_completed', 'completed_at'])
->withTimestamps();
}
/**
* Inventory stacks owned by this character.
*
@@ -168,6 +191,9 @@ class Character extends Model
'education' => 0,
'exercise_count' => 0,
'is_online' => false,
'face' => random_int(1, 3),
'beard' => random_int(0, 2),
'accessory' => random_int(0, 2),
]);
// Starter kit so new citizens can eat, drink and build immediately.
@@ -207,6 +233,10 @@ class Character extends Model
'is_online' => 'boolean',
'last_tick_at' => 'datetime',
'hospitalized_until' => 'datetime',
'face' => 'integer',
'beard' => 'integer',
'accessory' => 'integer',
'ride_until' => 'datetime',
];
}