feat(city): add player marketplace, mission journal, character customization and presence

- Player-to-player marketplace with listings, buying and selling
- Mission system with progress tracking and money rewards
- Character appearance customization (skin, hair, face, beard, accessory)
- Multiplayer presence feed showing nearby citizens in near-real-time
- Admin world dashboard with live platform metrics
- Bus and train transportation with temporary ride state
- Mobile joystick controls and minimap HUD
- Education bonus applied to work salary
This commit is contained in:
2026-10-17 22:51:20 -03:00
parent 18778b3d26
commit a620f83dd8
30 changed files with 1822 additions and 10 deletions
@@ -0,0 +1,53 @@
<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
/**
* Lightweight citizen missions (daily journal goals).
*
* Tracks progress per character and pays a money reward on completion.
*/
return new class extends Migration
{
/**
* Run the migrations.
*/
public function up(): void
{
Schema::create('missions', function (Blueprint $table): void {
$table->id();
$table->foreignId('city_id')->constrained('cities')->cascadeOnDelete();
$table->string('code', 60)->unique();
$table->string('title', 160);
$table->string('description', 400);
$table->string('metric', 40); // exercise_count|buildings|transactions|education
$table->unsignedInteger('target')->default(1);
$table->decimal('reward', 10, 2)->default(20);
$table->boolean('is_active')->default(true)->index();
$table->timestamps();
});
Schema::create('character_missions', function (Blueprint $table): void {
$table->id();
$table->foreignId('character_id')->constrained('characters')->cascadeOnDelete();
$table->foreignId('mission_id')->constrained('missions')->cascadeOnDelete();
$table->unsignedInteger('progress')->default(0);
$table->boolean('is_completed')->default(false)->index();
$table->timestamp('completed_at')->nullable();
$table->timestamps();
$table->unique(['character_id', 'mission_id']);
});
}
/**
* Reverse the migrations.
*/
public function down(): void
{
Schema::dropIfExists('character_missions');
Schema::dropIfExists('missions');
}
};