Commit Graph
9 Commits
Author SHA1 Message Date
marcocosta10000 e7498e1566 feat(city): add airports, ATC agent, luminous signs, and AI model fallback chain
- Add two airports (north/south) with full geometry: runways, taxiways,
  aprons, terminals, hangars, stands, and helipads; walkable airport
  grounds extend beyond city bounds.
- Introduce ATC AI agent ("Torre de Controle City10") using AI_ATC_MODEL
  to generate takeoff clearances; includes dispatch endpoint with
  30-second cooldown and deterministic fallback on failure.
- Implement AI model fallback chain: preferred model → AI_FALLBACK_MODEL
  before failing, applied in ChatController and PersonTalkController.
- Add luminous sign labels (letreiros) for plazas, beach, food, hospital,
  school, city hall, and airports with day/night glow.
- Fix city presence cache: compute is_me per viewer instead of baking
  into shared per-second cache to prevent cross-user flag leakage.
- Add tests: AirportTest, CityPresenceTest, SignLabelsTest, and
  PersonTalkTest fallback model retry scenario.
2026-10-31 22:06:18 -03:00
marcocosta10000 b8c31e7be4 feat(city): add east shore beach leisure activity
Characters can now relax on the beach sand to recover energy and
health. The server clamps position to the shoreline, exposes beach
geometry in the city payload, and the client renders animated waves,
sand, stalls, chairs, and ambient NPCs.

Includes Beach support class, new beach action endpoint, localization
strings, and feature tests.
2026-10-31 20:35:22 -03:00
marcocosta10000 81be63b4c3 feat(ai): add per-character AI model assignment and identity profiles
Implements deterministic model resolution (column → env map → pool →
default) and adds AI identity fields to characters. Migration backfills
existing rows with deterministic defaults. Controller uses resolved model
and identity block in system prompts for contextual conversations.
2026-10-31 18:35:57 -03:00
marcocosta10000 59963de995 feat(city): add bump-to-talk conversations with persistent context
Implements proximity-based street conversations between player characters and peers (human or agentic NPC). New PersonTalk model, controller, and migrations store daily message threads that persist across sessions and provide context for future interactions. Agent replies include backoff throttling and fallback persona handling to avoid dead-end chats.

Frontend changes refactor the chat panel to support both character and agent peers, opening automatically when the player moves within range, polling for replies, rendering day separators, and displaying rate-limit warnings. Styling updated to a transparent blurred panel. Translations extended with new hint text and rate-limit messages across en, es, and pt_BR.
2026-10-31 17:59:22 -03:00
marcocosta10000 c299a4ae21 feat(city): implement marketplace, missions, customization and admin dashboard
- Add database migrations for market_listings, missions and character cosmetics
- Create controllers for marketplace, missions, presence and character customization
- Implement admin world dashboard with live platform metrics
- Add feature tests for world functionality
- Include phase 2 design documents and gap analysis
2026-10-17 23:21:23 -03:00
marcocosta10000 a620f83dd8 feat(city): add player marketplace, mission journal, character customization and presence
- Player-to-player marketplace with listings, buying and selling
- Mission system with progress tracking and money rewards
- Character appearance customization (skin, hair, face, beard, accessory)
- Multiplayer presence feed showing nearby citizens in near-real-time
- Admin world dashboard with live platform metrics
- Bus and train transportation with temporary ride state
- Mobile joystick controls and minimap HUD
- Education bonus applied to work salary
2026-10-17 22:51:20 -03:00
marcocosta10000 090b530481 feat(city): add plaza exercise system with health tracking
- Adds CityPlazas support class for deterministic public plaza generation with outdoor gym equipment
- Implements exercise and stop-exercise actions with proximity validation to equipment
- Introduces health (0-100) and exercise_count attributes to Character model
- Reduces hospital stay duration from two game days to one game hour
- Adds 3D gym equipment rendering (bench, bars, bike, treadmill) in city viewer
- Includes exercise state machine handling in world ticker with energy drain
- Adds comprehensive PlazaExerciseTest and updates HospitalAdmissionTest
- Provides localized UI strings for health HUD and exercise prompts
2026-10-17 22:10:50 -03:00
marcocosta10000 79ce2a1825 feat(world): add persistent citizen simulation with needs, jobs, and social features
- Adds Character model with survival needs (hunger, thirst, energy) and state machine
- Implements city:tick world ticker for offline progression every minute
- Adds city territory expansion and building construction system
- Introduces job economy, inventory, and transaction audit trail
- Adds social graph (friends, marriage, children) and character chat
- Implements admin approval workflow for new registrations
- Adds hospital admission system for traffic accidents
- Includes comprehensive feature tests and world seeders
2026-10-17 21:46:23 -03:00
marcocosta10000 79d12fa2f4 feat: add City10 platform with Laravel 13, AI agents, 3D viewer, and LGPD compliance
Initial commit of the complete City10 virtual city simulation platform.

Backend (Laravel 13):
- REST API with Sanctum tokens and session-based web authentication
- Role-based access control (admin/user) with middleware protection
- AI agent CRUD with OpenRouter.ai integration restricted to free models
- Store management with 3D coordinates and AI shopkeeper assignment
- Versioned legal documents (Terms, Privacy, Cookies) with LGPD audit trail
- Math CAPTCHA on public forms and multi-language support (pt_BR, en, es)

Frontend:
- Responsive Blade templates with Tailwind CSS v4
- Three.js 3D city viewer with SSE chat streaming to AI agents
- Admin panel for store and user administration

Infrastructure:
- MariaDB/MySQL database with comprehensive migrations
- Database seeders for demo content and test accounts
- PHPUnit test suite and Laravel Pint code styling
- Vite build configuration with hot reload
2026-10-17 20:46:15 -03:00