Files
marcocosta10000 79ce2a1825 feat(world): add persistent citizen simulation with needs, jobs, and social features
- Adds Character model with survival needs (hunger, thirst, energy) and state machine
- Implements city:tick world ticker for offline progression every minute
- Adds city territory expansion and building construction system
- Introduces job economy, inventory, and transaction audit trail
- Adds social graph (friends, marriage, children) and character chat
- Implements admin approval workflow for new registrations
- Adds hospital admission system for traffic accidents
- Includes comprehensive feature tests and world seeders
2026-10-17 21:46:23 -03:00

57 lines
1.2 KiB
PHP
Executable File

<?php
namespace App\Models;
use Illuminate\Database\Eloquent\Attributes\Fillable;
use Illuminate\Database\Eloquent\Model;
use Illuminate\Database\Eloquent\Relations\BelongsTo;
/**
* Employment position offered inside a city (table: job_positions).
*
* Characters hold at most one job; salaries accrue while state=working.
*/
#[Fillable(['city_id', 'store_id', 'title', 'salary', 'requires_education'])]
class Job extends Model
{
/**
* Eloquent table name (queue already owns "jobs".
*
* @var string
*/
protected $table = 'job_positions';
/**
* City offering the position.
*
* @return BelongsTo<City, $this>
*/
public function city(): BelongsTo
{
return $this->belongsTo(City::class);
}
/**
* Store providing the position, when commercial.
*
* @return BelongsTo<Store, $this>
*/
public function store(): BelongsTo
{
return $this->belongsTo(Store::class);
}
/**
* Get the attributes that should be cast.
*
* @return array<string, string>
*/
protected function casts(): array
{
return [
'salary' => 'float',
'requires_education' => 'integer',
];
}
}