Files
City10/app/Http/Controllers/Web/CitySocialController.php
T
marcocosta10000 79ce2a1825 feat(world): add persistent citizen simulation with needs, jobs, and social features
- Adds Character model with survival needs (hunger, thirst, energy) and state machine
- Implements city:tick world ticker for offline progression every minute
- Adds city territory expansion and building construction system
- Introduces job economy, inventory, and transaction audit trail
- Adds social graph (friends, marriage, children) and character chat
- Implements admin approval workflow for new registrations
- Adds hospital admission system for traffic accidents
- Includes comprehensive feature tests and world seeders
2026-10-17 21:46:23 -03:00

211 lines
7.6 KiB
PHP
Executable File

<?php
namespace App\Http\Controllers\Web;
use App\Http\Controllers\Controller;
use App\Models\Character;
use App\Models\Relationship;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Str;
/**
* Social graph actions: friendships, marriage and children.
*/
class CitySocialController extends Controller
{
/**
* Handle a social verb for the caller's character.
*/
public function handle(Request $request, string $verb): JsonResponse
{
$me = Character::ensureForUser($request->user());
return match ($verb) {
'friend' => $this->friend($request, $me),
'accept-friend' => $this->acceptFriend($request, $me),
'marry' => $this->marry($request, $me),
'child' => $this->child($request, $me),
default => response()->json(['message' => __('city.social_unknown')], 422),
};
}
/**
* Pending incoming social requests for the caller.
*/
public function inbox(Request $request): JsonResponse
{
$me = Character::ensureForUser($request->user());
$pending = Relationship::query()
->where('character_b_id', $me->id)
->where('status', Relationship::STATUS_PENDING)
->with('characterA:id,name')
->get()
->map(fn (Relationship $r) => [
'id' => $r->id,
'type' => $r->type,
'from' => $r->characterA?->name,
]);
$friends = Relationship::query()
->where('status', Relationship::STATUS_ACCEPTED)
->where('type', Relationship::TYPE_FRIEND)
->where(fn ($q) => $q->where('character_a_id', $me->id)->orWhere('character_b_id', $me->id))
->get()
->map(function (Relationship $r) use ($me) {
$otherId = (int) $r->character_a_id === (int) $me->id ? $r->character_b_id : $r->character_a_id;
return Character::query()->whereKey($otherId)->first(['id', 'name']);
})
->filter();
return response()->json([
'pending' => $pending,
'friends' => $friends,
]);
}
/**
* Send a friendship request to another character.
*/
private function friend(Request $request, Character $me): JsonResponse
{
$data = $request->validate(['character_id' => ['required', 'integer', 'exists:characters,id']]);
$other = Character::query()->findOrFail($data['character_id']);
if ((int) $other->id === (int) $me->id) {
return response()->json(['message' => __('city.social_self')], 422);
}
$existing = Relationship::query()
->where('type', Relationship::TYPE_FRIEND)
->where(fn ($q) => $q->where('character_a_id', $me->id)->where('character_b_id', $other->id))
->orWhere(fn ($q) => $q->where('character_a_id', $other->id)->where('character_b_id', $me->id))
->first();
if ($existing) {
return response()->json(['message' => __('city.social_exists')], 422);
}
Relationship::create([
'character_a_id' => $me->id,
'character_b_id' => $other->id,
'type' => Relationship::TYPE_FRIEND,
'status' => Relationship::STATUS_PENDING,
]);
return response()->json(['message' => __('city.social_friend_sent')]);
}
/**
* Accept an incoming friendship request.
*/
private function acceptFriend(Request $request, Character $me): JsonResponse
{
$data = $request->validate(['relationship_id' => ['required', 'integer', 'exists:relationships,id']]);
$rel = Relationship::query()->findOrFail($data['relationship_id']);
if ((int) $rel->character_b_id !== (int) $me->id || $rel->type !== Relationship::TYPE_FRIEND) {
return response()->json(['message' => __('auth.forbidden')], 403);
}
$rel->status = Relationship::STATUS_ACCEPTED;
$rel->save();
return response()->json(['message' => __('city.social_friend_ok')]);
}
/**
* Marry an accepted friend (one spouse max).
*/
private function marry(Request $request, Character $me): JsonResponse
{
$data = $request->validate(['character_id' => ['required', 'integer', 'exists:characters,id']]);
$other = Character::query()->findOrFail($data['character_id']);
$friendship = Relationship::query()
->where('type', Relationship::TYPE_FRIEND)
->where('status', Relationship::STATUS_ACCEPTED)
->where(fn ($q) => $q->where('character_a_id', $me->id)->where('character_b_id', $other->id)
->orWhere(fn ($q2) => $q2->where('character_a_id', $other->id)->where('character_b_id', $me->id)))
->exists();
if (! $friendship) {
return response()->json(['message' => __('city.social_need_friend')], 422);
}
$existingSpouse = Relationship::query()
->where('type', Relationship::TYPE_SPOUSE)
->where('status', Relationship::STATUS_ACCEPTED)
->where(fn ($q) => $q->where('character_a_id', $me->id)->orWhere('character_b_id', $me->id))
->exists();
if ($existingSpouse) {
return response()->json(['message' => __('city.social_married')], 422);
}
Relationship::create([
'character_a_id' => $me->id,
'character_b_id' => $other->id,
'type' => Relationship::TYPE_SPOUSE,
'status' => Relationship::STATUS_ACCEPTED,
]);
return response()->json(['message' => __('city.social_married_ok')]);
}
/**
* Have a child with the current spouse (creates an NPC character).
*/
private function child(Request $request, Character $me): JsonResponse
{
$data = $request->validate(['character_id' => ['required', 'integer', 'exists:characters,id']]);
$spouse = Character::query()->findOrFail($data['character_id']);
$married = Relationship::query()
->where('type', Relationship::TYPE_SPOUSE)
->where('status', Relationship::STATUS_ACCEPTED)
->where(fn ($q) => $q->where('character_a_id', $me->id)->where('character_b_id', $spouse->id)
->orWhere(fn ($q2) => $q2->where('character_a_id', $spouse->id)->where('character_b_id', $me->id)))
->exists();
if (! $married) {
return response()->json(['message' => __('city.social_need_spouse')], 422);
}
$childName = Str::limit($me->name.' '.$spouse->name, 40, '');
$child = Character::create([
'user_id' => null,
'city_id' => $me->city_id,
'name' => trim($childName) ?: 'Child',
'skin' => $me->skin,
'hair' => $me->hair,
'shirt' => random_int(1, 5),
'pos_x' => $me->pos_x + 1,
'pos_z' => $me->pos_z + 1,
'money' => 0,
'energy' => 100,
'hunger' => 100,
'thirst' => 100,
'state' => Character::STATE_AWAKE,
'education' => 0,
'is_online' => false,
]);
foreach ([$me, $spouse] as $parent) {
Relationship::create([
'character_a_id' => $child->id,
'character_b_id' => $parent->id,
'type' => Relationship::TYPE_PARENT_CHILD,
'status' => Relationship::STATUS_ACCEPTED,
]);
}
return response()->json([
'message' => __('city.social_child_ok'),
'child' => ['id' => $child->id, 'name' => $child->name],
]);
}
}